MEET THE TEAM
(WE LOVE YOU ALREADY.)
Josh Faubel
Head Dwarf

The story behind the development of this game is, in fact, a love story. See, Josh and his wife met in high school, where they fell for each other and decided to chase their dreams. She taught high school while he got his Master's degree at Georgia Tech and released his first game with some colleagues. Then, he took an agency job while she got her PhD at the same school. They sacrificed for each other.
Now they live in New Mexico where he's kicking ass and taking names making his dream game, while she's doing SCIENCE (no, not the Breaking Bad kind). He's one of the greatest developers I've ever met. (He didn't write this, but he is paying me to...)
Derek Benson
Lead Pixelmancer

Derek has been making art for games for a long long time. His previous projects include Earthworm Jim, Space Jam (the first one) and the Everquest series (both 1 & 2).
He's an expert at TV trivia (with trophies to prove it), and appreciates fine games, horror, and fantasy. Don't let his self-deprecation fool you, he's a boss.